// Displays the radio channel randomly selected...to the valid players.
// Also do the diary entries....

// RUNS ON EVERY CLIENT through a public variable...
HS_Show_Radio_Channel= {
	diag_log "Setting up Radio Channel diary entry - where required.";
	private ["_radioChannel"];
	_radioChannel= (_this select 0);

	if (side player==east) then
	{
		player createDiaryRecord["Diary", ["Radio Channel", format["The Insurgents with the hostages might be available on Radio Channel %1 .", _radioChannel]]];
    };
	if (side player==resistance) then
	{
		player createDiaryRecord["Diary", ["Radio Channel", format["Opfor with the ammo truck might be available on Radio Channel %1 .", _radioChannel]]];
	};
}
